Sunday, August 19, 2007

Let's begin.

Cody- Kudos on Jessica Biel.

I didn't design her directly, I mostly just set up the universe and the rules. Her "Attractiveness" is all in the beholder.

Paul C- If we are inside a simulation, or a video game, the rules are quite unfair. In gamer geek speak, Mr. simulator you need to nerf nepotism and despotism.

Actually, I don't "Need" to do anything. Things are working out so far fine according to the design documents.

Paul C- While you are at it, could you kindly make me win the Mega Millions jackpot? I’m sure you are amused at that request, you seem like the type that could appreciate greed and self interest.

You don't appreciate greed and self interest? Where do you think you'd be today if you weren't looking out for yourself? As to the funny, keep your day job.

Croc- Stop nerfing the experience system.

Not my job. If you really think it's an issue, go ahead and fix it yourself. Reality is open source and reacts in realtime.

Daniel- Do you back up your simulation onto another drive in the case of a crash? Does that mean our universe is repeating itself over and over again up to the point of system backup, while the main simulation continues on?

Every few Aeons we do a full system backup. To do this we stop time within the simulation and then make a copy. Those within the "Universe" do not notice time starting and stopping since they are bound to it.

Chris- Enough with the fractals everywhere. It’s a little too obvious.

Reality isn't here to be interesting for you, it exists beyond your approval or disapproval.

Visish- Make me admin!

Ask me when you can admin your own life first.

geoff v- George Bush???

Yes.

W. H.-
1. Is it 42?

2. What is the question?

I’m sure you know what I mean.

Actually, I don't. I'm the Prime Designer, I'm not omnicogniscent or omnipotent. I'm sure you're probably quoting some popular movie or book, I'm just not into simulated fiction. When I get off of work, I have other things I'd rather do.

Adam- Why are we here?

Sorry, I'm not supposed to tell, having a designer tell you the purpose of your existence would override your natural progress. Gary would never forgive me. I can tell you this though, the only beings who are interested in simulating lifeless universes are so boring and slow that I'm astonished they haven't killed themselves through ennui.

Andrew Mass- I’m commin’ for you.

I fear you as much as you fear "Pac-Man"

James- can you rework the religion code? it seems to be causing some problems.

It's a feature not a bug, and life is "Problems".

D.S. - Why is there something rather than nothing?

This reminds me of a funny story, I was so close to getting my "Nothing" simulation project approved until the others caught on. It was almost my job to make sure "Nothing" was working properly. And since there's no end to nothing, I would have been set up for life.

D.S.- What is the “global meaning” of our existence?

This is the same as the "Why are we here" question above. Can't ruin the sim, sorry dude.

D.S.- Is there something after death?

For you guys? No.

D.S.- Who created you?

I did. I could try to describe reality outside the sim, but since you'll never be able to effect it directly, it's pointless. And it would interfere with you living normally within your closed system.

D.S.- Your world sucks!

It's not for your enjoyment, and I'm not customer service. If you want the world to be better, feel free to get your hands dirty and change it yourself.


Nicole Lieberman- But why, why did you program me with unanswerable questions? Is it for my entertainment, or yours?

I didn't program you with anything. You people seem to think that designers place stars like planting wheat. That we carve the coastlines of their world and tweak the DNA of every living creature.

Are you nuts? Do you have any idea how much work that would take? When you type out a message on the computer, do you physically build each letter on the screen dot by dot?

Basic universal rules, like fractals, that can combine to form fantastically complex structures. That's what we deal with. Sometimes we go in and tweak things manually, for experimentation. But that's usually after we've gleaned everything we've needed from the current sim.

epistemology- John Tierney has found a sect of scientists who think they have found god in the equations. Forgive them, for they know not what they do.

Do you really think I care what mental tools you people use to try and decode the universe?

Coffee's done! I'll be back later.

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